Vratriavriath Killers

CREATURE -1

uncommon ce medium gnoll humanoid 

Mutated gnoll murderers (Bestiary 178)

Perception +5

Languages Common, Gnoll

Skills Athletics +5, Intimidation +4, Stealth +4, Thievery +4

Str +0 Dex +1 Con +3 Int -1 Wis +2 Cha -1

Items bola (2; Advanced Player's Guide 248), leather armor, sap

AC  14; Fort +6, Ref +5, Will +5

HP 8

Weeping Wounds The fluid in a Vratriavriath's pustules is harmful to other creatures. Whenever a creature hits a Vratriavriath killer with a melee attack, the attacker must succeed at a DC 14 Reflex save or take 1 acid damage (2 acid damage on a critical failure).

Speed 25 feet

Melee [>] jaws +6 (unarmed), Damage 1d6 piercing Melee[>] sap +6 (agile, nonlethal), Damage 1d6 bludgeoning

Ranged [>] bola +5 (nonlethal, range 20 feet, ranged trip, thrown), Damage 1d6 bludgeoning

Pack Attack A gnoll deals 1d4 extra damage to any creature that's within reach of at least two of the gnoll's allies.

Stealthy Abduction When a Vratriavriath killer successfully Grapples a creature, that creature makes no sound; other creatures can't notice the grapple by hearing alone. As long as it's grappled, the creature can't use actions with the auditory trait or cast spells with a verbal component.

OoA1, page 25.

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