Vampire Spawn Rogue

CREATURE 4

ce medium undead vampire 

Perception +12; darkvision

Languages Common, plus one regional language

Skills Acrobatics +11, Athletics +9, Intimidation +8, Society +5, Stealth +12

Str +3 Dex +5 Con +1 Int -1 Wis +3 Cha +2

AC  22; Fort +9, Ref +13, Will +11

HP 40, coffin restoration, fast healing 5, negative healing; Immunities poison, death effects, disease, paralyze, sleep; Weaknesses vampire weaknesses

Speed 25 feet, climb 25 feet

Melee [>] claw +14 (agile), Damage 1d8+6 slashing plus Grab

Drink Blood [>] (divine, necromancy) When Drinking Blood, the spawn regains 5 HP.

Sneak Attack The vampire spawn deals 1d6 extra precision damage to flat-footed creatures.

Bestiary, page 320. Expanded in LOIL.

Open Vampire Spawn Rogue in the interactive creatures list or browse all creatures starting with V.