CREATURE 3
Perception +9; greater darkvision
Languages Aklo, Daemonic, Undercommon
Skills Athletics +10, Intimidation +9, Religion +7, Survival +7
Str +3 Dex +1 Con +2 Int +0 Wis +2 Cha +2
Items composite longbow (20 arrows), rhoka sword, studded leather
AC 18; Fort +9, Ref +8, Will +9
HP 55, negative healing; Immunities death effects, disease, fear; Weaknesses positive 5
Necrotic Decay (divine, necromancy, negative) When an urdefhan dies, its invisible flesh quickly rots away and sublimates into a foul-smelling gas that fills a 5-foot emanation around the body. This gas deals 3d6 negative damage to creatures in this area as their flesh curdles and rots as well (DC 17 basic Fortitude save).
Speed 25 feet
Melee rhoka sword +12 (deadly 1d8, two-hand 1d10), Damage 1d8+6 slashing
Melee jaws +12, Damage 1d6+6 piercing plus Wicked Bite
Ranged composite longbow +10 (deadly 1d10, propulsive, range increment 100 feet, volley 30 feet), Damage 1d8+4 piercing
Ravenous Attack The urdefhan makes one rhoka sword Strike and one jaws Strike against a single creature. Its multiple attack penalty doesn't increase until after both attacks.
Wicked Bite Requirements The urdefhan damaged a creature with a jaws Strike on its last action; Effect The urdefhan maintains contact, turning the creature's flesh translucent around the site of the injury. The urdefhan chooses one of two options, each of which requires a DC 20 Fortitude save. If the jaws Strike was a critical hit, the creature suffers both effects, using the same save result for both.
Bestiary 2, page 272.
Open Urdefhan Warrior in the interactive creatures list or browse all creatures starting with U.