CREATURE 20
Perception +36; darkvision, defender's link, lifesense [object Object] feet
Skills Athletics +38
Str +10 Dex +8 Con +7 Int -5 Wis +8 Cha -5
Items +3 greater striking bastard sword
Defender's Link Each Treidriamorund golem automatically knows the Hit Points, conditions, afflictions, and location of the other.
AC 47; Fort +35, Ref +32, Will +32
HP 325; Immunities bleed, death effects, disease, doomed, drained, fatigued, fire, healing, magic (below), mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious; Resistances physical 20 (except adamantine)
Golem Antimagic harmed by sonic (9d10, 3d10 from area or persistent damage); healed by fire (area 3d10 HP); slowed by cold
Paired Reconstruction When reduced to 0 HP, the Treidriamorund golem is destroyed; however, it magically reforms 24 hours later at full HP and free of all conditions and afflictions unless its twin golem is also destroyed.
Vulnerable to Banishment Casting a banishment spell on a Treidriamorund golem disrupts its connection to the Crux of Falutruneth. If targeted by such a spell, the golem is enfeebled 1 and slowed 1 for 1d4 rounds.
Speed 50 feet
Melee bastard sword +39 (magical, two-handed d12), Damage 3d8+18 slashing
Ranged eye beam +36 (magical, range 120 feet), Damage 4d8 fire plus 4d8 energy (see Twin Defenders)
Ziadaetou Beam (arcane, evocation) The Treidriamorund golem's eyes take on a brilliant glow and it unleashes an arc of destruction dealing 10d6 fire damage and 10d6 energy damage (see Twin Defenders) to creatures in a 120-foot line (DC 42 basic Reflex save). The Treidriamorund golem can't use Ziadaetou Beam for 1d4 rounds.
Twin Defenders The Treidriamorund golems were created by Falutruneth as a matched set: one of crimson and one of emerald, each a unique entity. The crimson golem is imbued with blazing fire and crackling lightning; its eye beam and Ziadaetou Beam abilities deal fire and electricity damage. The emerald golem is charged with caustic power and flame; its eye beam and Ziadaetou Beam abilities deal acid and fire damage.
LOIL, page 335.
Open Treidriamorund Golem in the interactive creatures list or browse all creatures starting with T.