Touvaend Gethagrar

CREATURE 7

unique ce medium aberration swarm 

Perception +15; darkvision, tremorsense (imprecise) 30 feet

Languages Aklo, Common, Elven, Undercommon

Skills Acrobatics +17, Crafting +15 (+17 when painting), Deception +15, Intimidation +17, Occultism +17, Stealth +15

Str +4 Dex +6 Con +2 Int +6 Wis +4 Cha +2

AC  25; all-around vision; Fort +13, Ref +17, Will +15

HP 85, fast healing 7; Immunities poison, disease, paralyzed; Weaknesses area damage 7, splash damage 7; Resistances physical damage 7

Discorporate As worm that walks, but slow-moving leeches give the heroes 2 rounds, rather than 1 round, to dispatch the fleeing vermin before they escape.

Hateful Memories (enchantment, emotion, mental, occult, visual) If Touvaend can see an accurate depiction of his former appearance as a living drow at the start of his turn, he must attempt a DC 28 Will save or become filled with self-loathing and become slowed 1 for 1 round.

Speed 10 feet, swim 25 feet

Melee [>] tendril +18 (reach 10 feet), Damage 2d8+8 persistent piercing damage

Occult Spontaneous Spells DC 25, attack +17; 4th (3 slots) dimension door, suggestion, CRB; 3rd (4 slots) bind undead, mind reading, paralyze, phantom pain; 2nd (4 slots) comprehend language, illusory disguise, mirror image, CRB

Divine Innate Spells DC 25; 2nd darkness (at will), faerie fire (at will); Cantrips (4th) dancing lights

Squirming Embrace [>] Touvaend Strides, ending his movement sharing a space with a creature, and deals 3d8 piercing damage to the creature. The creature can attempt a DC 23 basic Reflex save.

Swarm Shape [>] (concentrate) Touvaend collapses into a shapeless swarm of leeches. He drops all held, worn, and carried items. While discorporated, he can't use attack actions and can't cast spells, but he can move through areas small enough for his individual leeches to fit without having to Squeeze. He can use the same action to coalesce back into his normal form.

AV1, page 54.

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