Thaileriand Dikuk

CREATURE 6

unique ne medium human humanoid 

Male human scoundrel

Perception +12

Languages Common

Skills Acrobatics +15, Athletics +14, Deception +12, Intimidation +14, Society +10, Stealth +15, Thievery +15

Str +4 Dex +5 Con +1 Int +0 Wis +0 Cha +2

Items Cooperative Blade (page 71), light hammer (4), +1 studded leather armor, thieves' tools, 110 gp

AC  24; Fort +13, Ref +17, Will +10

HP 95

Skillful Catch [R] Trigger Thaileriand is targeted with a ranged attack by a thrown weapon and has a hand free; Effect Thaileriand gains a +2 circumstance bonus to his AC against the triggering attack. If the attack misses, Thaileriand catches the weapon and can immediately make a ranged Strike with it.

Speed 25 feet

Melee [>] longsword +17 (magical, versatile p), Damage 2d8+8 slashing

Melee [>] light hammer +16 (agile), Damage 1d6+4 bludgeoning

Ranged [>] light hammer +17 (agile, thrown 20 feet), Damage 1d6+4 bludgeoning

Sneak Attack Thaileriand deals an extra 2d6 precision damage to flat-footed creatures.

Sudden Throw [>] (flourish) Thaileriand quickly draws a thrown weapon and makes a ranged Strike with it. His target must succeed at a DC 22 Perception check or be caught flat-footed by the attack.

Surprise Attacker On the first round of combat, creatures that haven't acted yet are flat-footed to Thaileriand.

Abomination Vaults #2: Hands of the Devil, page 87.

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