CREATURE 15
Perception +27
Languages Staekhirn, Wyrwood
Skills Acrobatics +27, Deception +28, Occultism +24
Str +2 Dex +5 Con +3 Int +0 Wis +4 Cha +4
AC 36; Fort +24, Ref +26, Will +27
HP 275
Speed 25 feet
Melee dagger +28 (agile, finesse, versatile s), Damage 3d4+10 piercing
Ranged harrow card +30 (agile, magical, thrown 20 feet), Damage 3d4+10 slashing plus 3d6 force
Occult Spontaneous Spells DC 36; 8th (2 slots) scintillating pattern, uncontrollable dance; 7th (3 slots) dimensional lock, prismatic spray, project image; 6th (3 slots) collective transposition, spellwrack, spirit blast; 5th (3 slots) banishment, shadow siphon, synaptic pulse; 4th (3 slots) confusion, remove curse, telepathy; 3rd (3 slots) circle of protection, invisibility sphere, nondetection; 2nd (3 slots) dispel magic, paranoia, spiritual weapon; 1st (3 slots) sanctuary, summon fey, true strike; Cantrips (8th) daze, detect magic, guidance, light, message
Control Harrow Cards Suseizaeth can Strike with any of their harrow cards as long as they can see their target.
When Suseizaeth Strikes with a harrow card, they can leave the card on any surface in the target's space or return the card to their deck at the end of the action.
Open Suseizaeth in the interactive creatures list or browse all creatures starting with S.