Storm Giant

CREATURE 13

cg huge amphibious giant humanoid 

Perception +24; low-light vision

Languages Auran, Common, Draconic, Jotun

Skills Acrobatics +20, Athletics +27, Crafting +24, Intimidation +24

Str +8 Dex +1 Con +6 Int +3 Wis +5 Cha +2

Items +1 striking greatsword, sack with 5 rocks

AC  34; Fort +28, Ref +21, Will +23

HP 235; Immunities electricity

Catch Rock [R]

Speed 35 feet, swim 30 feet

Melee [>] greatsword +28 (magical, reach 15 feet, versatile p), Damage 2d12+16 slashing plus 1d6 electricity

Melee [>] fist +27 (agile, reach 15 feet), Damage 2d8+16 bludgeoning plus 1d6 electricity

Ranged [>] rock +37 (brutal, range increment 120 feet), Damage 2d10+16 bludgeoning

Arcane Innate Spells DC 33; 6th chain lightning (×3); 5th control weather (at will); 3rd levitate (at will); Constant (4th) freedom of movement

Lightning [>>>] Blade three (electricity, evocation, primal) The storm giant raises one hand to the sky, channeling a bolt of lightning into the blade held in the other. The giant makes a greatsword Strike with a –2 circumstance penalty against each creature within its reach. It makes only one attack roll and compares the result against each creature's AC. This Strike deals an additional 3d12 electricity damage and counts as two attacks for the giant's multiple attack penalty.

Throw Rock [>]

Wide Swing [>] The storm giant makes a single greatsword Strike and compares the attack roll result to the ACs of up to two foes within its reach. This counts as two attacks for the giant's multiple attack penalty.

Bestiary, page 174.

Open Storm Giant in the interactive creatures list or browse all creatures starting with S.