CREATURE 10
Eldritch horror from the Dark Tapestry
Perception +16; motion sense 60 feet, no vision
Languages Aklo
Skills Athletics +23, Dark Tapestry Lore +15, Religion +18
Str +7 Dex +2 Con +5 Int -3 Wis +3 Cha +4
Motion Sense Soudrovuk can sense nearby motion through vibration and air movement.
AC 27; Fort +21, Ref +14, Will +19
HP 320; Immunities acid, critical hits, piercing, precision, slashing, unconscious, visual; Weaknesses good 10; Resistances evil 10
Speed 15 feet
Melee pseudopod +23 (acid, magical, reach 15 feet, versatile p), Damage 2d10+13 bludgeoning plus 1d6 acid
Pseudopod Burst Soudrovuk makes up to three pseudopod strikes, each against a different creature. Soudrovuk's multiple attack penalty doesn't increase until after all these attacks are made.
Stretching Step (move) Frequency once per round; Effect Soudrovuk forcefully extends a sticky pseudopod, plants it on a wall within 45 feet, and retracts the muscle. Soudrovuk springs over to a space adjacent to the wall, moving through the intervening squares as normal but ignoring any difficult or greater difficult terrain.
Subsume (incapacitation) Soudrovuk lifts an adjacent dying creature with its pseudopods and subsumes that creature into its own oozy flesh. The subsumed creature's dying value does not increase, though it can't decrease either. Soudrovuk regains 30 HP and also gains the ability to use one or two of the subsumed creature's special abilities or feats, subject to the GM's discretion. A creature adjacent to Soudrovuk can extract a subsumed creature by spending 2 actions to attempt a DC 29 Athletics check. On a success, the subsumed creature is pulled from Soudrovuk and falls into the nearest available space.
AoE2, page 40.
Open Soudrovuk in the interactive creatures list or browse all creatures starting with S.