Skeleton, Skeletal Giant

CREATURE 3

ne large mindless skeleton undead 

Perception +7; darkvision

Skills Athletics +12, Intimidation +9

Str +5 Dex +1 Con +3 Int -5 Wis +0 Cha +2

Items greatsword, half plate armor

AC  17; Fort +10, Ref +8, Will +7

HP 50; Immunities mental, poison, unconscious; Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5

Speed 30 feet

Melee [>] greatsword +12 (reach 10 feet, versatile s), Damage 1d12 + 7 slashing

Melee [>] horns +12 (agile), Damage 1d10 + 5 piercing

Broad Swipe [>>] The skeletal giant makes two Strikes with its greatsword against two adjacent foes, both of whom are within its reach. The second attack uses the same multiple attack penalty as the first, but attacks it makes after this take a –10 multiple attack penalty (or a –8 multiple attack penalty for its horns).

Terrifying Charge [>>] The giant Strides and makes a horns Strike with a +4 circumstance bonus to damage. If the Strike hits, the giant attempts to Demoralize the target.

Beginner Box, page 76.

Open Skeleton, Skeletal Giant in the interactive creatures list or browse all creatures starting with S.