Shobhad Enforcer

CREATURE 16

uncommon n large humanoid 

Perception +29; darkvision

Languages Akitonian, Shobhad

Skills Athletics +31, Intimidation +30, Stealth +30, Survival +29

Str +7 Dex +4 Con +5 Int +2 Wis +5 Cha +4

Items +2 striking greatsword, +2 striking handwraps of mighty blows, +1 resilient chainmail

Four-Armed Shobhad enforcers have four powerful arms. They can Interact with and manipulate objects or perform combat maneuvers that require a free hand such as grabbing or tripping, even while wielding a two-handed weapon or carrying an object in two hands.

AC  38; Fort +31, Ref +26, Will +27

HP 320

Attack of Opportunity [R]

Ferocity [R]

Speed 30 feet

Melee [>] greatsword +31 (magical, reach 10 feet, versatile p), Damage 2d10+15 slashing plus 3d6 additional precision damage

Melee [>] fist +31 (agile, finesse, magical, nonlethal, reach 10 feet, unarmed), Damage 2d4+15 bludgeoning plus 3d6 additional precision damage

Brutal Blows [>>] Requirements The shobhad enforcer has at least two free hands; Effect The shobhad enforcer makes a fist Strike against an adjacent creature. If the Strike hits, the enforcer automatically Grapples its target and makes a second fist Strike with the following success conditions. The second Strike applies the enforcer's multiple attack penalty normally. Critical Success The target is stunned 1, and stupefied 2 for 1 round.Success The target is stupefied 1 for 1 round.

Strength of Thousands #5: Doorway to the Red Star, page 88.

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