Sheishis Drukrad

CREATURE 14

unique n medium human humanoid 

Male human folk hero

Perception +24 (+26 when using Perception for initiative)

Languages Common

Skills Acrobatics +24, Athletics +25 (+27 to Disarm), Deception +23, Diplomacy +25, Intimidation +25, Society +20, Willowside Lore +18

Str +5 Dex +4 Con +2 Int +0 Wis +2 Cha +5

Items +1 resilient chain shirt, +1 striking composite longbow (40 arrows), moderate healing potion, +2 greater striking longsword, ring of sustenance

AC  36; Fort +28, Ref +26, Will +22

HP 260

Juggernaut When Sheishis rolls a success on a Fortitude save, it is a critical success instead.

Attack of Opportunity [R] Sheishis gains an additional reaction at the beginning of each of his turns that he can use only for an Attack of Opportunity.

Dueling Riposte [R] Trigger A creature within Sheishis's reach critically fails a Strike against him; Requirements Sheishis is using Dueling Parry; Effect Sheishis makes a melee Strike against the triggering creature or attempts to Disarm the triggering creature.

Speed 25 feet

Melee [>] longsword +29 (magical, versatile p), Damage 3d8+13 slashing

Melee [>] fist +27 (agile, finesse, nonlethal, unarmed), Damage 1d4+11 bludgeoning

Ranged [>] composite longbow +27 (deadly 2d10, magical, propulsive, range increment 100 feet, reload 0, volley 30 feet), Damage 2d8+11 piercing

Dueling Parry [>] Requirements Sheishis has a single one-handed melee weapon in one hand and has his other hand free; Effect Sheishis gains a +2 circumstance bonus to AC until the start of his next turn.

Guiding Finish [>] Requirements Sheishis has a single one-handed melee weapon in one hand and has his other hand free; Effect Sheishis Strikes with the required weapon. On a hit, he moves the target up to 10 feet into a space he can reach, even moving the target through his own space. On a failed Strike, Sheishis can still move the target 5 feet in this way. This action can be used only if Sheishis has a multiple attack penalty.

Show-Off When Sheishis can see and be seen by at least two allies, his attacks deal 3d6 extra precision damage.

Sudden Charge [>>] Sheishis Strides twice and makes a melee Strike.

Extinction Curse #4: Siege of the Dinosaurs, page 89.

Open Sheishis Drukrad in the interactive creatures list or browse all creatures starting with S.