CREATURE 11
Perception +23; low-light vision
Languages Common, Elven
Skills Acrobatics +22, Athletics +19, Stealth +23, Thievery +21
Str +4 Dex +5 Con +3 Int +1 Wis +4 Cha +0
Items +1 striking composite longbow (40 arrows), keys to manacles, +1 leather armor, good manacles, +1 pick
AC 32; Fort +20, Ref +22, Will +21
HP 195
Backshot Trigger A creature the sniper can see misses it with a ranged weapon Strike. Effect The sniper attempts a ranged Strike against the triggering creature with a –2 penalty.
Speed 30 feet; swiftness
Melee pick +22 (fatal d10, magical), Damage 1d6+10 piercing
Ranged composite longbow +23 (deadly 1d10, magical, range increment 100 feet, reload 0, volley 30 feet), Damage 2d8+8 piercing
Rain of Arrows The sniper fires one arrow at each creature they choose within a 15-foot burst. The center of the burst must be within 100 feet of the sniper, but can't be within 30 feet. The sniper makes each attack roll separately. All attacks count toward the sniper's multiple attack penalty, but the penalty increases only after all the attacks are made.
Sneak Attack 2d6
Swiftness The sniper's movement doesn't trigger reactions.
Age of Ashes #3: Tomorrow Must Burn, page 56.
Open Scarlet Triad Sniper in the interactive creatures list or browse all creatures starting with S.