CREATURE 10
Perception +19; greater darkvision, painsight
Languages Common, Infernal, Shadowtongue
Skills Acrobatics +19, Athletics +22, Intimidation +18, Stealth +21, Torture Lore +16
Str +6 Dex +5 Con +6 Int +0 Wis +3 Cha +2
Painsight (divination, divine) A velstrac automatically knows whether a creature it sees has any of the doomed, dying, and wounded conditions, as well as the value of those conditions.
AC 30; Fort +22, Ref +19, Will +17
HP 175, regeneration 10 (deactivated by good or silver); Immunities cold
Staggering Servitude (aura, divine, enchantment, fear, mental, visual) 30 feet. When a creature ends its turn in the aura, it sees a vision of the sacristan groveling in pitiable servitude. The creature must succeed at a DC 27 Will save or become stunned 1.
Speed 25 feet
Melee barbed chain +22 (evil, magical, reach 10 feet, trip, versatile s), Damage 2d8+9 piercing plus 1d6 evil and 2d6 persistent bleed
Divine Innate Spells DC 29; 5th chilling darkness; 3rd fear
Focus Gaze (concentrate, divine, enchantment, fear, mental, visual) The sacristan stares at a creature they can see within 30 feet. The creature must immediately attempt a Will save against staggering servitude. In addition, if the creature was already stunned, on a failed save its revulsion toward the sacristan's presence causes it to be stupefied 2 for 1 minute. After attempting this save, the creature is then temporarily immune until the start of the sacristan's next turn.
Shadow Scream (aura, concentrate, darkness, divine, evocation, mental, sonic) Frequency once per hour; Effect The sacristan opens their mouth to unloose the wailing howls and mind-twisting darkness of the Shadow Plane. This creates a 30-foot emanation of darkness and wailing sounds around the sacristan. Creatures with darkvision can't see through this darkness. The sacristan can Sustain Shadow Scream for up to 1 minute. Non-velstrac creatures in the area when the ability is used, as well as those who enter or start their turn in the area, must attempt a DC 28 Will save. Critical Success The creature is unaffected and is then temporarily immune for 24 hours.Success The creature is deafened for 1 round.Failure The creature is confused and deafened for 1 round.Critical Failure The creature takes 20 mental damage, and is confused and deafened for 1 round.
Bestiary 2, page 283.
Open Sacristan in the interactive creatures list or browse all creatures starting with S.