Prophet

CREATURE 2

cn medium human humanoid 

Perception +10

Languages Common

Skills Diplomacy +8, Performance +8 (+10 to spout prophecy), Religion +7, Survival +7

Str +2 Dex +1 Con +0 Int +1 Wis +3 Cha +4

Items flail, manifesto (functions as religious text), pouch of rocks, robes

AC  17; Fort +8, Ref +7, Will +11

HP 24

Speed 25 feet

Melee [>] flail +8 (disarm, sweep, trip), Damage 1d6+2 bludgeoning

Melee [>] fist +8 (agile, nonlethal), Damage 1d4+2 bludgeoning

Ranged [>] rock +7 (thrown 10 feet), Damage 1d4+2 bludgeoning

Divine Spontaneous Spells DC 18, attack +10; 1st (4 slots) bless, heal, ray of enfeeblement, sanctuary; Cantrips (1st) daze, detect magic, guidance, know direction, light, prestidigitation, read aura

Cleric Domain Spells DC 18, 1 Focus Points; 1st read fate

Gamemastery Guide, page 212.

Open Prophet in the interactive creatures list or browse all creatures starting with P.