Palace Guard

CREATURE 4

n medium human humanoid 

Perception +15

Languages Common

Skills Athletics +12, Diplomacy +10, Intimidation +8

Str +4 Dex +2 Con +3 Int +0 Wis +4 Cha +2

Items chain mail with palace insignia, halberd, simple manacles

AC  22; Fort +13, Ref +8, Will +10

HP 60

Attack of Opportunity [R]

Speed 25 feet

Melee [>] halberd +14 (reach, versatile s), Damage 1d10+7 piercing

Melee [>] fist +12 (agile, nonlethal), Damage 1d4+7 bludgeoning

Royal Defender Ever loyal, the palace guard gains a +2 circumstance bonus to attack rolls when defending their liege.

Gamemastery Guide, page 207.

Open Palace Guard in the interactive creatures list or browse all creatures starting with P.