Noulotak Jailer

CREATURE 10

ne medium human humanoid 

Human prison guard

Perception +19

Languages Common

Skills Acrobatics +20, Athletics +21, Intimidation +18, Thievery +20

Str +5 Dex +4 Con +1 Int +0 Wis +3 Cha +2

Items dagger, average manacles, mancatcher, religious symbol of Saedrouk, +1 scale mail

AC  30; Fort +20, Ref +21, Will +17

HP 175

Attack of Opportunity [R]

Speed 20 feet

Melee [>] mancatcher +23 (reach 10 feet), Damage 1d8+9 slashing plus restrain

Melee [>] dagger +23 (agile, versatile s), Damage 1d4+9 piercing

Ranged [>] dagger +22 (agile, thrown 10 feet, versatile s), Damage 1d4+9 piercing

Restrain When the jailer makes a successful mancatcher Strike, their target must succeed at a DC 27 Reflex save or become grabbed until the end of the jailer's next turn. Each time the target fails an attempt to Escape the jailer, it takes 2d6 piercing damage.

Subduing Attack Noulotak jailers deal an additional 3d6 precision damage to creatures that are frightened or within reach of at least one of their allies. The jailer can make an attack with this additional damage as a nonlethal attack, if they choose.

Strength of Thousands #3: Hurricane’s Howl, page 42.

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