Nosferatu Malefactor

CREATURE 10

uncommon ne medium undead vampire 

Perception +19; darkvision

Languages Aklo, Common, Necril; telepathy 60 feet

Skills Acrobatics +21, Arcana +21, Athletics +19, Deception +17, Intimidation +19, Stealth +23

Str +5 Dex +7 Con +3 Int +7 Wis +5 Cha +3

AC  30; Fort +17, Ref +21, Will +19

HP 135, fast healing 10, negative healing, plagued coffin; Immunities poison, death effects, disease, paralyzed, sleep

Nosferatu Vulnerabilities

Speed 30 feet, climb 25 feet

Melee [>] fangs +23 (finesse), Damage 2d12+11 piercing plus Drink Blood

Melee [>] claw +23 (agile, finesse), Damage 2d10+11 piercing plus plague of ancients

Divine Innate Spells DC 29; 5th telekinetic haul (×3)

Change Shape [>] (concentrate, divine, polymorph, transmutation) DC 29

Command Thrall [F] (auditory, divine, mental)

Dominate [>>] (divine, enchantment, incapacitation, mental, visual) DC 29

Drink Blood [>] (divine, necromancy) When Drinking Blood, the nosferatu malefactor regains 13 HP.

Plague of Ancients (disease, virulent) DC 29

Bestiary 3, page 285.

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