CREATURE 4
Female hobgoblin ranger 4
Perception +14; darkvision
Languages Common, Goblin
Skills Acrobatics +10, Athletics +9, Deception +5, Nature +7, Stealth +10, Survival +7, Thievery +10
Str +3 Dex +4 Con +1 Int +0 Wis +1 Cha -1
Items item composite shortbow (20 arrows), item dagger, key to chest (see Treasure), +1 leather armor, +1 striking rapier
AC 22; Fort +10, Ref +12, Will +9
HP 52
Speed 25 feet
Melee rapier +13 (deadly 1d8, disarm, finesse), Damage 2d6+3 piercing
Melee dagger +12 (agile, finesse, versatile s), Damage 1d4+3 piercing
Ranged composite shortbow +12 (deadly 1d10, range increment 60 feet, reload 0), Damage 1d6+1 piercing
Ranged dagger +12 (agile, thrown 10 feet, versatile s), Damage 1d4+3 piercing
Flurry Dmira's multiple attack penalty against her hunted prey is –3 (–2 with an agile weapon) on her second attack and –6 (–4 with an agile weapon) on her third or subsequent attacks.
AoA1, page 51.
Open Moriakhal Shetaedrum in the interactive creatures list or browse all creatures starting with M.