CREATURE 9
Perception +18; darkvision, scent (imprecise) 60 feet
Languages Abyssal, Boggard, Common, Draconic, Tratrith
Skills Acrobatics +16, Athletics +18, Deception +19, Intimidation +21, Performance +17, Religion +18, Society +12, Survival +14
Str +5 Dex +3 Con +3 Int -1 Wis +3 Cha +6
AC 28; Fort +18, Ref +16, Will +18
HP 145; Immunities acid, paralyzed, sleep
Speed 40 feet, swim 40 feet
Melee jaws +20, Damage 2d8+11 piercing plus 1d12 acid
Melee claw +20 (agile), Damage 2d8+11 slashing
Melee tongue +20 (reach 10 feet), Damage 2d6+11 acid plus tongue grab
Divine Prepared Spells DC 27, attack +19; 5th harm; 4th burning hands (×2), fear, fireball, heal (×2), summon monster; 2nd ray of enfeeblement, see invisibility; Cantrips (5th) detect magic, forbidding ward, produce flame, shield
Rituals nul-acrumi vazghul, planar ally
Breath Weapon (arcane, acid) Mifaliavrim spews a gout of acid that deals 10d6 acid damage in a 30-foot cone (DC 28 basic Reflex save) Mifaliavrim can't use Breath Weapon again for 1d4 rounds.
Drowning Drone (auditory, mental) Trigger Mifaliavrim or one of her allies within 60 feet attempts a saving throw against an auditory or sonic effect. Effect Mifaliavrim releases a croak that drowns out other sound. She rolls a Performance check. Mifaliavrim and her boggard allies in the area can use the higher result of Mifaliavrim's Performance check or their saves to resolve the effects against the auditory or sonic effect.
Nul-Acrumi Vazghul Ritual This rare and highly specialized ritual, taught to Mifaliavrim by the Scarlet Triad, allowed her to use the fossilized remains of Bafela to erect powerful defenses in the region in the form of dragon pillars, but the resources and time required to perform the ritual again are not available to Mifaliavrim during the course of this adventure. As a result, and since there is no way for the PCs to learn or benefit from the ritual, further information beyond the repercussions detailed in the adventure itself are not presented here.
Swamp Stride Mifaliavrim ignores difficult terrain caused by swamp terrain features.
Tongue Grab If Mifaliavrim hits a creature with her tongue, that creature becomes grabbed by Mifaliavrim. Unlike with a normal grab, the creature isn't immobilized, but it can't move beyond the reach of Mifaliavrim's tongue. A creature can sever the tongue by hitting AC 13 and dealing at least 2 slashing damage. Though this doesn't deal any damage to Mifaliavrim, it prevents her from using her tongue Strike until she regrows her tongue, which takes a week.
Age of Ashes #2: Cult of Cinders, page 77.
Open Mifaliavrim in the interactive creatures list or browse all creatures starting with M.