Megalodon

CREATURE 9

uncommon n gargantuan animal aquatic 

Perception +20; blood scent, scent (imprecise) 100 feet

Skills Athletics +21, Stealth +19, Survival +16

Str +8 Dex +2 Con +5 Int -4 Wis +3 Cha -2

Blood Scent The shark can smell blood in the water from up to 1 mile away.

AC  27; Fort +21, Ref +16, Will +17

HP 180

Speed swim 80 feet

Melee [>] jaws +22 (reach 10 feet), Damage 2d12+10 piercing plus Improved Grab

Melee [>] tail +22 (agile, reach 15 feet), Damage 2d8+10 piercing plus Push 15 feet

Breach [>>] (attack, move) The megalodon Swims up to its swim Speed, then Leaps vertically out of the water up to 25 feet high, making a Strike against a creature at any point during the jump (this lets it attack a creature within 35 feet of the water's surface or 40 feet with its tail). After the Strike, the shark splashes back down into the water.

Savage [>] Requirements The megalodon hit with a jaws Strike on its most recent action this turn. Effect The creature the megalodon hit takes 2d12 slashing damage.

Swallow Whole [>] (attack) Huge, 2d8+5 bludgeoning, Rupture 20.

Bestiary, page 291.

Open Megalodon in the interactive creatures list or browse all creatures starting with M.