Mabreigais

CREATURE 3

unique cn medium ghoul undead 

Perception +8; darkvision

Languages Aklo, Common, Necril, Undercommon

Skills Acrobatics +8, Athletics +9 (+12 to Climb), Crafting +9, Occultism +10, Stealth +10

Str +4 Dex +3 Con +1 Int +1 Wis +3 Cha +1

Light Blindness

AC  18; Fort +8, Ref +12, Will +10

HP 48, negative healing; Immunities poison, death effects, disease, paralyzed

Speed 30 feet, burrow 5 feet, climb 20 feet

Melee [>] jaws +12, Damage 1d8+7 piercing plus ghoul fever and paralysis

Melee [>] claw +12 (agile), Damage 1d6+7 slashing plus paralysis

Consume Flesh [>] (manipulate) Requirements Mabreigais is adjacent to the corpse of an undead creature that was destroyed within the last hour; Effect Mabreigais devours a chunk of the destroyed undead creature and regains 2d6 Hit Points. He can regain Hit Points from any given corpse only once.

Ghoul Fever (disease) Saving Throw DC 20 Fortitude; Stage 1 carrier with no ill effects (1 day); Stage 2 2d6 negative damage and regains half as many Hit Points from all healing (1 day); Stage 3 as stage 2 (1 day); Stage 4 2d6 negative damage and gains no benefit from healing (1 day); Stage 5 as stage 4 (1 day)

Paralysis (incapacitation, occult, necromancy) Any living, non-elf creature hit by a ghoul's attack must succeed at a DC 20 Fortitude save or become paralyzed. It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each save.

Sneak Attack Mabreigais deals an extra 1d6 precision damage to flat-footed creatures.

Swift Leap [>] Mabreigais jumps up to half his Speed. This movement doesn't trigger reactions.

AV1, page 35.

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