Lamia Matriarch

CREATURE 8

ce large beast 

Perception +15; darkvision

Languages Abyssal, Common, Draconic

Skills Athletics +18, Cult Lore +15, Deception +20, Diplomacy +20, Intimidation +18, Occultism +17, Stealth +16, Survival +13

Str +6 Dex +4 Con +3 Int +3 Wis +3 Cha +6

Items +1 striking scimitar

AC  27; Fort +13, Ref +18, Will +17; +1 status to all saves vs. magic

HP 135; Immunities controlled; Resistances mental 10

Speed 30 feet, climb 30 feet, swim 30 feet

Melee [>] scimitar +19 (forceful +2, sweep), Damage 2d6+10 slashing

Occult Spontaneous Spells DC 28; 3rd (4 slots) dispel magic, enthrall, haste, mind reading; 2nd (4 slots) blur, death knell, illusory creature, invisibility; 1st (4 slots) bless, magic missile, phantom pain, soothe; Cantrips (3rd) daze, detect magic, mage hand, prestidigitation, read aura

Occult Innate Spells DC 28; 4th charm (×3), suggestion (×3); 3rd sleep; 2nd illusory disguise (at will), illusory object (at will), mirror image; 1st ventriloquism (at will)

Change Shape [>] (concentrate, occult, polymorph, transmutation) The lamia matriarch can take on the appearance of a Medium humanoid. This doesn't change their Speed or their attack and damage modifiers with their Strikes, but it does prevent them from using their cursed touch. Each lamia matriarch has a fixed humanoid form—they cannot adopt a different appearance each time they use this ability, and the appearance resembles that of their upper torso when in their true form.

Dervish Strike [>>>] The lamia matriarch makes a scimitar attack against each enemy within reach. Each attack counts toward their multiple attack penalty, but the penalty does not increase until after all the attacks. The first enemy she damages is subject to matriarch's caress.

Matriarch's Caress [>>] (curse, enchantment, mental, occult) The lamia touches a creature, who must succeed at a DC 28 Will save or become stupefied 1 (or stupefied 2 on a critical failure). If the target fails additional saves against this ability, the condition value increases by 1 (or 2 if it critically fails; to a maximum of stupefied 4). This condition value decreases by 1 every 24 hours.

Bestiary, page 217. Expanded in LOIL.

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