CREATURE 14
Perception +24; darkvision
Languages Moriakrik
Skills Acrobatics +29, Intimidation +30, Stealth +29
Str -5 Dex +8 Con +2 Int -1 Wis +4 Cha +7
Site Bound The poltergeist is tied to its watchtower.
AC 36; Fort +22, Ref +27, Will +26
HP 190, rejuvenation; Immunities death effects, disease
Natural Invisibility The poltergeist is naturally invisible. It becomes visible only when it uses Frighten.
Rejuvenation (necromancy, occult) When the watchtower poltergeist is destroyed, it re-forms, fully healed, at the watchtower after 12 hours. Destroying the poltergeist and lighting its watchtower's brazier permanently destroys it.
Telekinetic Defense Trigger A creature approaches within 10 feet of the poltergeist; Effect The poltergeist makes a telekinetic object Strike against the triggering creature.
Speed fly 20 feet
Ranged telekinetic object +27 (evocation, magical, occult, range increment 60 feet), Damage 3d12+10 bludgeoning, piercing, or slashing (depending on object)
Occult Innate Spells DC 35, attack +25; 7th telekinetic maneuver (at will); Cantrips (7th) mage hand
Frighten (concentrate, emotion, fear, incapacitation, mental) Requirements As poltergeist, but DC 33. Effect
Telekinetic Storm (concentrate, evocation, occult) As poltergeist, but when this effect has only one target the damage increases to 4d12+15. It deals 2d12 damage on a failure and no damage on a critical failure.
Fists of the Ruby Phoenix #1: Despair on Danger Island, page 35.
Open Laefaligrid Poltergeist in the interactive creatures list or browse all creatures starting with L.