Kobold Dragon Mage

CREATURE 2

le small humanoid kobold 

Perception +5; darkvision

Languages Common, Draconic

Skills Arcana +6, Deception +8, Diplomacy +8, Dragon Lore +10, Intimidation +8, Stealth +7

Str -1 Dex +3 Con +0 Int +2 Wis +1 Cha +4

Items staff

AC  17; Fort +4, Ref +7, Will +7

HP 25; Resistances poison 5 (see dragonscaled)

Dragonscaled A kobold dragon mage's resistance depends on the color of its scales: Black acid 5, Blue electricity 5, Green poison 5, Red fire 5, White cold 5.

Speed 25 feet

Melee [>] claw +7 (agile, finesse), Damage 1d6-1 slashing

Melee [>] staff +3 (two-hand d8), Damage 1d4-1 bludgeoning

Arcane Spontaneous Spells DC 20; 1st (4 slots) fear, illusory object, magic missile; Cantrips (1st) detect magic, electric arc, ghost sound, mage hand, tanglefoot

Illusory Retreat [>>>] (arcane, illusion, manipulate, move) Frequency once per hour; Requirements The kobold dragon mage is adjacent to at least one enemy. Effect The dragon mage creates an illusion of itself in its square and then becomes invisible (with the effects of a 2nd-level invisibility spell) for 1d4 rounds. The dragon mage can move up to half its Speed, but it must end its movement in a space that's not adjacent to any enemies. This is a 1st-level spell that requires a somatic component.

Sneak Attack The dragon mage deals an extra 1d6 precision damage to flat-footed creatures.

Bestiary, page 213.

Open Kobold Dragon Mage in the interactive creatures list or browse all creatures starting with K.