CREATURE 7
Perception +17
Languages Common
Skills Forest Lore +13, Medicine +15, Nature +17, Stealth +17, Survival +17
Str +4 Dex +4 Con +2 Int +1 Wis +4 Cha +0
Items +1 composite longbow, dagger, leather armor, shortsword
Forager While using Survival to Subsist, if the hunter rolls a failure or a critical failure, they get a success instead. If the hunter rolls a success, they can provide food for 16 additional creatures that eat about as much as a human, or 32 creatures on a critical success.
Forest Walker The hunter ignores the effects of difficult terrain from a forest environment. They can Sneak through underbrush without the need to attempt a Stealth check as long as the hunter moves no more than 5 feet at a time and is not within 10 feet of an enemy at any point during their movement.
AC 25; Fort +15, Ref +17, Will +15
HP 115
Speed 25 feet
Melee dagger +18 (agile, finesse, versatile s), Damage 1d4+9 piercing
Melee shortsword +18 (agile, finesse, versatile s), Damage 1d6+9 piercing
Ranged composite longbow +18 (deadly 1d10, magical, propulsive, range increment 100 feet, reload 0, volley 30 feet), Damage 1d8+8 piercing
Hunt Prey (concentrate) As poacher, but for 1d8 precision damage.
Gamemastery Guide, page 220.
Open Hunter in the interactive creatures list or browse all creatures starting with H.