Gold Defender Garrison

CREATURE 13

rare n gargantuan construct mindless troop 

Perception +22; darkvision

Skills Athletics +30

Str +7 Dex +2 Con +6 Int -5 Wis +0 Cha -5

AC  29; Fort +26, Ref +22, Will +22

HP 240 (16 squares); Thresholds 160 (12 squares), 80 (8 squares); Immunities bleed, death effects, disease, doomed, drained, fatigued, fire, healing, magic (see below), mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious; Weaknesses area damage 15, bludgeoning 10, splash damage 8; Resistances physical 15 (except adamantine and bludgeoning)

Death Throes As the garrison's numbers dwindle, gold defenders melt away into worthless slag. Every time that the garrison is reduced to a threshold, it leaves behind a 10-foot radius cloud of fumes and a 10-foot radius puddle of molten metal. Creatures that breathe fumes are exposed to gold defender poison. Creatures that move through the puddle take 10d6 fire damage. The fumes dissipate after 1 round and the puddle completely evaporates after 1 minute.

Golem Antimagic harmed by cold (2d8 from areas and persistent damage); healed by fire (area 2d8 HP); slowed by acid

Troop Defenses

Speed 20 feet; troop movement

Form Up [>]

Golden Strike [>] to [>>>] Frequency once per round; Effect The garrison makes a melee attack against each enemy within 5 feet (DC 30 basic Reflex save). The damage depends on the number of actions. [>] 2d8+2 bludgeoning damage [>>] 3d8+12 bludgeoning damage [>>>] 4d8+15 bludgeoning damage

Light Reflection [>>] (primal, evocation) As gold defender (page 50). When the garrison is reduced to 8 or fewer squares, this area decreases to a 15-foot cone.

Troop Movement Whenever the garrison Strides, it first Forms Up as a free action to condense into a 20-foot-by-20-foot area (minus any missing squares), then moves up to its Speed. This works just like a Gargantuan creature moving; for instance, if any square enters difficult terrain, the extra movement cost applies to the whole troop.

Gold Defender Poison (poison) As gold defender (page 50).

Strength of Thousands #4: Secrets of the Temple-City, page 50.

Open Gold Defender Garrison in the interactive creatures list or browse all creatures starting with G.