Goblin Commando

CREATURE 1

ce small goblin humanoid 

Perception +5; darkvision

Skills Acrobatics +6, Athletics +6, Intimidation +5, Nature +5, Stealth +6

Str +3 Dex +3 Con +2 Int -1 Wis +0 Cha +2

Items greatsword, leather armor, shortbow (20 arrows)

AC  17; Fort +7, Ref +8, Will +5

HP 18

Goblin Scuttle [R] If a goblin ally ends a move action adjacent to the goblin commando, the commando can use their reaction to Step.

Speed 25 feet

Melee [>] greatsword +8 (versatile p), Damage 1d12 + 3 slashing

Ranged [>] shortbow +8 (deadly 1d10, range increment 60 feet), Damage 1d6 piercing

Beginner Box, page 66.

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