CREATURE 8
Male human explorer
Perception +19
Languages Driraithod, Common
Skills Deception +18, Diplomacy +12, Driraithod Lore +14, Engineering Lore +14, Intimidation +18, Nature +16, Performance +16, Survival +18
Str +3 Dex +4 Con +5 Int +0 Wis -1 Cha +6
Items bag of holding type I (containing three kegs of black powder he intends to use at area A10, or empty if the PCs already confronted him at A10; see that area for more details), shoddy blunderbuss, daggers (10), grapeshot (10), gunpowder (10), +1 leather armor, monocle, tindertwigs (5), +1 striking whip
AC 26; Fort +17, Ref +16, Will +11
HP 135
Whiplash Trigger A creature within 10 feet of Gefia uses an action with the move trait to leave a square. Effect Gefia attempts to Trip the triggering creature. On a success, the creature also takes damage as if Gefia hit with his whip Strike, and if the creature was flying, it falls 30 feet.
Speed 30 feet
Melee whip +19 (disarm, finesse, nonlethal, magical, reach 10 feet, trip), Damage 2d4+6 slashing
Melee fist (agile, finesse) +18, Damage 1d4+6 bludgeoning plus manly left hook
Melee dagger +18 (agile, finesse, versatile s), Damage 1d4+6 piercing
Ranged dagger +18 (agile, thrown 10 feet, versatile s), Damage 1d4+6 piercing
Manly Left Hook A creature struck by Gefia's punch must succeed at a DC 23 Fortitude save or be stunned 1 (or stunned 3 on a critical failure).
Shoddy Blunderbuss Gefia fires an explosive shot from his blunderbuss that deals 4d6 bludgeoning damage plus 2d10 fire damage to all creatures in a 30-foot cone (DC 26 basic Reflex). When firing the blunderbuss, Gefia must succeed at a DC 20 Crafting or Engineering Lore check or the weapon explodes, damaging him for the same amount as the creatures in the cone and destroying itself. If someone other than Gefia uses the weapon, they must critically succeed at the check. A successful DC 22 Crafting check is enough to confirm the weapon's unstable nature if someone examines it beforehand. Reloading the blunderbuss takes 3 Interact actions: adding 1 dose of gunpowder, adding 1 grapeshot canister, and packing the contents.
Whip Swing (move) Requirements Gefia is in a jungle, dense forest, or an area with numerous overhead beams. Effect Gefia uses his whip to lash upward to wrap around an overhanging tree branch; he then swings up to 30 feet in a straight line, and must end the movement on solid ground or fall.
Age of Ashes #2: Cult of Cinders, page 37.
Open Gefia Gouvath in the interactive creatures list or browse all creatures starting with G.