CREATURE 7
Perception +15; low-light vision, scent (imprecise) 30 feet
Languages Aklo, Tratrith, Sylvan
Skills Athletics +18, Crafting +13, Deception +15, Nature +13, Stealth +16, Survival +13
Str +6 Dex +5 Con +1 Int +0 Wis +4 Cha +1
Items blowgun (10 poisoned darts), +1 dagger
AC 25; Fort +12, Ref +18, Will +15
HP 115
Speed 20 feet
Melee jaws +16, Damage 2d8+6 piercing
Melee dagger +16 (agile, magical, versatile s), Damage 1d4+8 piercing
Ranged blowgun +16 (agile, nonlethal, range increment 20 feet, reload 1), Damage 1 piercing plus 2d4 persistent poison
Ranged dagger +16 (agile, magical, thrown 10 feet, versatile s), Damage 1d4+8 piercing
Primal Innate Spells DC 22; 1st charm
Inspired Feast (emotion, mental) If a biloko feasts on a human corpse for 1 minute or more, they gain a +1 status bonus to attack rolls and a +2 status bonus to damage rolls for 1 hour.
Size Alteration (polymorph, primal, transmutation) The eloko is affected by a 4th-level enlarge spell. This lasts for 1 minute, and the eloko can Dismiss the Spell.
Sneak Attack (precision) The eloko deals 2d6 extra precision damage to flat-footed creatures.
Open Eloko in the interactive creatures list or browse all creatures starting with E.