CREATURE 9
Perception +18; darkvision, tremorsense (imprecise) 30 feet
Skills Acrobatics +17, Athletics +21, Stealth +17, Survival +20
Str +6 Dex +2 Con +5 Int -3 Wis +5 Cha +1
AC 28; Fort +20, Ref +17, Will +18
HP 155; Immunities paralyzed, petrified, sleep; Resistances draconic resistance 10
Draconic Resistance A dracolisk has resistance 10 to the type of damage it produces with its breath weapon (see below).
Speed 20 feet, fly 40 feet
Melee jaws +21, Damage 2d12+8 piercing
Melee claw +21 (agile), Damage 2d10+8 slashing
Breath Weapon (arcane, evocation) The dracolisk breathes a gout of energy based on its draconic heritage, as noted below. This breath weapon deals 6d10 damage of the appropriate type, with a DC 28 basic save of a type indicated in parenthesis below. The dracolisk can't use Breath Weapon again for 1d4 rounds.
Black (acid) 60-foot line of acid (Reflex)
Blue (electricity) 60-foot line of electricity (Reflex)
Green (poison) 30-foot cone of poison (Fortitude)
Red (fire) 30-foot cone of fire (Reflex)
White (cold) 30-foot cone of cold (Reflex)
Savage Jaws The dracolisk makes a single Strike with its jaws. If the attack hits, it deals 4d12+16 piercing damage (versatile S ) This counts as two attacks for its multiple attack penalty.
Bestiary 2, page 35.
Open Dracolisk in the interactive creatures list or browse all creatures starting with D.