CREATURE 3
Perception +6; darkvision
Languages Aklo, Undercommon
Skills Athletics +11, Intimidation +7, Medicine +4, Stealth +10
Str +4 Dex +3 Con +3 Int +0 Wis -1 Cha +2
Items aklys, hand crossbow (10 bolts), lethargy poison (5 doses), rope
AC 19; Fort +10, Ref +8, Will +6
HP 45; Immunities confusion; Weaknesses vulnerable to sunlight
Vulnerable to Sunlight A dero strangler takes 8 damage for every hour they're exposed to sunlight.
Speed 20 feet
Melee aklys +11 (trip; page 85), Damage 1d6+6 bludgeoning
Ranged aklys +10 (ranged trip, tethered, thrown 20 feet), Damage 1d6+6 bludgeoning
Ranged hand crossbow +10 (range increment 60 feet, reload 1), Damage 1d6+2 piercing plus lethargy poison
Occult Innate Spells DC 19; 2nd darkness (at will), sound burst; Cantrips (2nd) daze, ghost sound
Strangle (attack, nonlethal) The dero attempts an Athletics check to Grab with a +2 circumstance bonus. On a success, the target takes 1d6+6 bludgeoning damage. Double the damage on a critical success.
Bestiary, page 84.
Open Dero Strangler in the interactive creatures list or browse all creatures starting with D.