CREATURE 1
Perception +7; darkvision
Languages Gnomish, Undercommon
Skills Acrobatics +7, Nature +5, Stealth +7 (+10 underground), Survival +5
Str +2 Dex +4 Con +2 Int +0 Wis +2 Cha -1
Items light pick, sling (20 bullets)
AC 17; Fort +7, Ref +9, Will +5
HP 18
Speed 20 feet
Melee light pick +7 (agile, fatal d8), Damage 1d4+2 piercing
Ranged sling +9 (propulsive, range increment 50 feet, reload 1), Damage 1d6+1 bludgeoning
Primal Innate Spells DC 14; 1st illusory disguise
Hidden Movement If the deep gnome scout starts its turn undetected or hidden to a creature, that creature is flat-footed against the deep gnome scout's attacks until the end of the turn.
Bestiary, page 74.
Open Deep Gnome Scout in the interactive creatures list or browse all creatures starting with D.