CREATURE 1
Perception +3
Languages Common
Skills Acrobatics +8, Athletics +8, Diplomacy +7, Performance +13, Stealth +6, Theater Lore +5
Str +1 Dex +3 Con +1 Int +0 Wis +0 Cha +4
Items dagger (3), jewelry and clothes (worth 10 gp)
AC 16; Fort +6, Ref +8, Will +3
HP 20
Speed 25 feet
Melee dagger +8 (agile, finesse, versatile s), Damage 1d4+3 piercing
Melee foot +8 (agile, finesse, nonlethal), Damage 1d4+3 bludgeoning
Melee dagger +8 (agile, thrown 10 feet, versatile s), Damage 1d4+3 piercing
Fascinating Dance Frequency once per round; Effect The dancer Strides up to their Speed. Once during this movement, when the dancer is adjacent to a creature, the dancer can make that creature attempt a DC 17 Will save. On a failure, that creature is fascinated with the dancer until the end of its next turn.
Gamemastery Guide, page 237.
Open Dancer in the interactive creatures list or browse all creatures starting with D.