Contemplative

CREATURE 2

uncommon n medium aberration 

Perception +8; darkvision, thoughtsense (precise) [object Object] feet

Languages Akitonian; telepathy 30 feet

Skills Arcana +8, Medicine +6, Nature +8, Occultism +10, Society +8

Str -2 Dex +3 Con +0 Int +4 Wis +2 Cha +3

Thoughtsense (divination, mental, occult) The contemplative senses all non-mindless creatures at the listed range.

AC  19; Fort +4, Ref +9, Will +10

HP 32; Weaknesses physical 2; Resistances mental 5

Atrophied A contemplative's limbs are withered and incapable of significant physical exertion. A contemplative can't properly wield a two-handed weapon or object without dedicating its telekinetic powers to supporting the weapon, and even then, it takes a –2 penalty to Strikes with such a weapon. It also can't use its spells or fly as long as it wields a two-handed weapon or object.

Speed 5 feet, fly 25 feet

Melee [>] claw +7 (finesse), Damage 1d6 slashing

Occult Innate Spells DC 18, attack +10; 1st magic missile (×3), mindlink; Cantrips (1st) daze, ghost sound, mage hand, read aura, telekinetic projectile

Strength of Thousands #5: Doorway to the Red Star, page 80.

Open Contemplative in the interactive creatures list or browse all creatures starting with C.