CREATURE 11
Perception +22; low-light vision, scent (imprecise) 30 feet
Languages Common, Jotun
Skills Athletics +26, Crafting +21, Diplomacy +24, Intimidation +26, Performance +21
Str +7 Dex +0 Con +5 Int +1 Wis +3 Cha +1
Items +1 striking ranseur, sack with 5 rocks
AC 30; Fort +25, Ref +18, Will +21
HP 220
Speed 30 feet
Melee ranseur +25 (disarm, magical, reach 20 feet), Damage 2d10+13 piercing
Melee fist +24 (agile, reach 15 feet), Damage 2d8+13 bludgeoning
Ranged rock +24 (brutal, range increment 120 feet), Damage 2d10+13 bludgeoning
Primal Innate Spells DC 30; 4th solid fog; 3rd levitate (at will); 2nd obscuring mist (at will)
Wind Strike (air, evocation, primal) The cloud giant Strikes a creature with its ranseur, surrounded in a roar of rushing air. On a hit, the target takes an additional 4d8 bludgeoning damage and is deafened for 1 minute. Whether or not the Strike hits, each non-cloud giant within a 20-foot emanation, including the target of the Strike, is buffeted by roaring winds and must attempt a DC 30 Fortitude saving throw. Critical Success The creature is unaffected.Success The creature takes 2d8 sonic damage.Failure The creature takes 4d8 sonic damage and is deafened until the end of its next turn.Critical Failure As failure, but double damage and also knocked prone.
Bestiary, page 173.
Open Cloud Giant in the interactive creatures list or browse all creatures starting with C.