Cloud Giant

CREATURE 11

n huge air giant humanoid 

Perception +22; low-light vision, scent (imprecise) 30 feet

Languages Common, Jotun

Skills Athletics +26, Crafting +21, Diplomacy +24, Intimidation +26, Performance +21

Str +7 Dex +0 Con +5 Int +1 Wis +3 Cha +1

Items +1 striking ranseur, sack with 5 rocks

AC  30; Fort +25, Ref +18, Will +21

HP 220

Attack of Opportunity [R]

Catch Rock [R]

Speed 30 feet

Melee [>] ranseur +25 (disarm, magical, reach 20 feet), Damage 2d10+13 piercing

Melee [>] fist +24 (agile, reach 15 feet), Damage 2d8+13 bludgeoning

Ranged [>] rock +24 (brutal, range increment 120 feet), Damage 2d10+13 bludgeoning

Primal Innate Spells DC 30; 4th solid fog; 3rd levitate (at will); 2nd obscuring mist (at will)

Throw Rock [>]

Wind Strike [>>] (air, evocation, primal) The cloud giant Strikes a creature with its ranseur, surrounded in a roar of rushing air. On a hit, the target takes an additional 4d8 bludgeoning damage and is deafened for 1 minute. Whether or not the Strike hits, each non-cloud giant within a 20-foot emanation, including the target of the Strike, is buffeted by roaring winds and must attempt a DC 30 Fortitude saving throw. Critical Success The creature is unaffected.Success The creature takes 2d8 sonic damage.Failure The creature takes 4d8 sonic damage and is deafened until the end of its next turn.Critical Failure As failure, but double damage and also knocked prone.

Bestiary, page 173.

Open Cloud Giant in the interactive creatures list or browse all creatures starting with C.