CREATURE 8
Perception +16; low-light vision
Languages Cyclops
Skills Acrobatics +16, Occultism +20
Str +2 Dex +4 Con +5 Int +6 Wis +2 Cha -2
Ritual Conduit Braefashi were created to assist with complex rituals. The braefashi can always use Occultism to attempt secondary checks during rituals, regardless of the skill normally required. If a braefashi would critically fail a secondary check, they fail instead.
AC 26; Fort +18, Ref +16, Will +14
HP 130; Immunities bleed, death effects, diseased, doomed, drained, fatigued, healing, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious; Weaknesses acid 5; Resistances fire 6
Warning Call Trigger A creature targets a flat-footed ally within 10 feet of the braefashi; Effect The braefashi has a premonition of the attack and shouts a warning to their ally. The ally gains a +2 circumstance bonus to AC against the triggering attack.
Speed 15 feet, climb 15 feet
Melee fist +18 (finesse), Damage 2d8+5 bludgeoning
Occult Innate Spells DC 26; 4th read omens, seal fate; 3rd locate, nondetection (×2); 2nd augury, paranoia, restore senses; 1st ill omen
Portents of Doom (auditory, divination, emotion, fear, mental, occult) The braefashi unleashes a wailing cry that heralds impending disaster. Each creature within 30 feet must attempt a DC 26 Will save. Braefashi and cyclopes are immune to this effect. Critical Success The creature is unaffected and temporarily immune for 1 minute.Success The creature is unaffected.Failure The creature is frightened 1.Critical Failure The creature is frightened 2 and confused for 1 round.
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