CREATURE 15
Perception +27; darkvision, tremorsense (imprecise) 90 feet
Skills Athletics +30
Str +9 Dex +4 Con +6 Int -5 Wis +6 Cha -4
AC 38; Fort +29, Ref +25, Will +25
HP 275
Speed 50 feet
Melee pincer +30 (agile, reach 30 feet), Damage 3d12+15 slashing plus Grab
Melee stinger +30 (reach 30 feet), Damage 3d8+15 piercing plus black scorpion venom
Black Scorpion Venom (poison) Saving Throw DC 36 Fortitude; Maximum Duration 6 rounds; Stage 1 2d12 poison damage and clumsy 2 (1 round); Stage 2 3d12 poison damage, clumsy 2, and slowed 1 (1 round); Stage 3 4d12 poison damage, clumsy 4, and slowed 2 (1 round)
Greater Constrict 2d12+12 bludgeoning, DC 36
Rapid Stinging The black scorpion makes three stinger Strikes, each against a different target. Its multiple attack penalty applies to each attack, but the penalty increases only after all the attacks have been made.
Bestiary 2, page 234.
Open Black Scorpion in the interactive creatures list or browse all creatures starting with B.