CREATURE 21
Perception +41; darkvision, true seeing
Languages Common, Necril
Skills Arcana +37, Athletics +43, Nature +37
Str +10 Dex +8 Con +7 Int +6 Wis +8 Cha +6
Comfort of the Deep (downtime) The benthic reaver spends 1 day submerged in seawater and restores itself to full Hit Points.
AC null; Fort +38, Ref +35, Will +33
HP 500, (negative healing); Immunities bleed, cold, death effects, disease, negative, paralyzed, poison, precision, unconscious; Weaknesses good 20; Resistances physical 10 (except adamantine)
Intense Chill (arcane, aura, cold, evocation) 30 feet. 5d6 cold damage (DC 41 basic Reflex save). On a failure, the creature takes a –15-foot status penalty to its Speeds for 1 round.
Tail Sweep Trigger A creature moves from beyond the reach of the benthic reaver's tail to within the reach of the benthic reaver's tail; Effect The benthic reaver makes a tail Strike against the triggering creature and can use Improved Knockdown if the attack hits, even if it isn't the benthic reaver's turn. If the benthic reaver knocks the target prone, it disrupts the triggering move action.
Speed 30 feet, swim 60 feet
Melee jaws +39 (reach 15 feet), Damage 4d12+18 piercing plus 2d6 cold and 2d6 negative
Melee fin +39 (agile, reach 15 feet), Damage 4d8+18 slashing plus 2d6 negative
Melee tail +39 (reach 30 feet), Damage 4d10+18 slashing plus 2d6 negative and
Ranged eye beam +37 (range 150 feet), Damage 4d12+8 cold plus 4d6 negative and numbing ice
Arcane Innate Spells DC 41; Constant (9th) true seeing
Numbing Ice (cold) A creature who takes damage from the benthic reaver's eye beam Strike must succeed at a DC 41 Fortitude save or become slowed 2 as cold stiffens its limbs. A flying creature who fails its save also descends safely to the ground below. This is forced movement.
Song of the Lost (arcane, auditory, emotion, enchantment, fear, mental) The benthic reaver unleashes a cry of mourning. All creatures within 60 feet must attempt a
{@dc 41} Will save to resist. The benthic reaver can't use Song of the Lost for 1d4 rounds. Critical Success The creature is unaffected.Success The creature is frightened 1.Failure The creature is frightened 2.Critical Failure As failure, but the creature is also stunned 1 with sympathy. Tail Sweep The benthic reaver makes a tail Strike against each enemy within its reach. These attacks count toward the benthic reaver's multiple attack penalty, but the multiple attack penalty doesn't increase until after the benthic reaver makes all its attacks.
LOIL, page 324.
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