CREATURE -1
Perception +2
Languages Common
Skills Athletics +3, Crafting +5, Geography Lore +5
Str +1 Dex +2 Con +1 Int +3 Wis +0 Cha +0
AC 15; Fort +5, Ref +6, Will +2
HP 8
Speed 25 feet
Melee dagger +3 (agile, versatile s), Damage 1d4+1 piercing
Ranged dagger +4 (agile, thrown 10 feet, versatile s), Damage 1d4+1 piercing
Apprentice's Ambition Frequency once per day; Requirements A direct superior is supervising the apprentice; Effect The apprentice gains a +2 circumstance bonus to attack rolls, damage rolls, saving throws, and skill checks until the end of their next turn.
Gamemastery Guide, page 244.
Open Apprentice in the interactive creatures list or browse all creatures starting with A.