Adept

CREATURE -1

n medium human humanoid 

Perception +4

Languages Common

Skills Arcana +5, Diplomacy +3, Occultism +7, Scribing Lore +5, Society +5

Str +0 Dex +2 Con +0 Int +3 Wis +2 Cha +1

Items journal, robes, scroll case, writing set

Focused Thinker [>] (concentrate) The adept focuses inward to muster knowledge and wisdom. While in this state of concentration, they gain a +2 status bonus to checks to Recall Knowledge, but take a –2 penalty to Perception. They can end their focused state with a single action, which has the concentrate trait.

AC  14; Fort +2, Ref +4, Will +6

HP 8

Speed 25 feet

Melee [>] fist +6 (agile, nonlethal), Damage 1d4 bludgeoning

Ranged [>] journal +6 (nonlethal, thrown 10 feet), Damage 1d6 bludgeoning

Occult Spells Known Spells DC 14; Cantrips (1st) daze, detect magic, mage hand

Gamemastery Guide, page 228.

Open Adept in the interactive creatures list or browse all creatures starting with A.