CREATURE 4
Perception +10; darkvision
Languages Abyssal, Celestial, Draconic; telepathy 100 feet
Skills Athletics +12, Intimidation +8
Str +4 Dex +1 Con +3 Int -2 Wis +2 Cha +0
AC 19; Fort +15, Ref +9, Will +7
HP 70; Weaknesses cold iron 5, good 5
Hatred of Mirrors A wrecker demon loathes the sight of its own reflection. When a creature Interacts with a mirror within sight of the wrecker demon, the demon takes a –2 penalty to Will saves against Intimidation checks. A wrecker demon that ends its turn adjacent to a mirror or that is attacked by a creature holding a mirror takes 1d6 mental damage (this usually leads wrecker demons to focus their efforts on destroying nearby mirrors using Wreck).
Speed 25 feet
Melee claw +14 (agile), Damage 2d6+4 slashing
Melee jaws +14, Damage 3d6+4 piercing plus mutilating bite
Ranged hurled debris +11 (range increment 20 feet), Damage 2d6+4 bludgeoning
Divine Innate Spells DC 20; 2nd fear (×2)
Mutilating Bite (curse, divine, necromancy) When the wrecker demon hits a creature with a jaws Strike, the creature must succeed at a DC 21 Fortitude save or become physically mutilated. The creature then takes a –1 status penalty to Charisma-based checks. This penalty is cumulative up to –3, and remains even if the wounds are healed. The penalty is reduced by 1 every 24 hours until it reaches 0.
Wreck The wrecker demon makes two claw Strikes against an object (if the object is worn or held by a creature, this action gains the manipulate trait). If both Strikes hit, combine their damage for the purpose of overcoming its Hardness. These Strikes do not count toward the wrecker demon's multiple attack penalty, nor does that penalty apply to these Strikes.
Extinction Curse #1: The Show Must Go On, page 81.
Open Abrikandilu in the interactive creatures list or browse all creatures starting with A.