CREATURE 4
Perception +10; darkvision
Languages Abyssal, Celestial, Draconic; telepathy 100 feet
Skills Athletics +12, Intimidation +8
Str +4 Dex +1 Con +3 Int -2 Wis +2 Cha +0
AC 19; Fort +15, Ref +9, Will +7
HP 70; Weaknesses cold iron 5, good 5
Hatred of Mirrors An abrikandilu loathes the sight of their reflection. When a creature Interacts with a mirror within sight of the wrecker demon, the demon takes a –2 penalty to Will saves against Intimidation checks. An abrikandilu that ends their turn adjacent to a mirror or that's attacked by a creature holding a mirror takes 1d6 mental damage (this usually leads abrikandilus to focus their efforts on destroying nearby mirrors using Wreck).
Speed 25 feet
Melee claw +14 (agile), Damage 2d6+4 slashing
Melee jaws +14, Damage 3d6+4 piercing plus mutilating bite
Ranged hurled debris +11 (range increment 20 feet), Damage 2d6+4 bludgeoning
Divine Innate Spells DC 20; 2nd fear (×2)
Mutilating Bite (curse, divine, necromancy) When the abrikandilu hits a creature with a jaws Strike, the creature must succeed at a DC 21 Fortitude save or become physically mutilated. The creature then takes a –1 status penalty to Charisma-based checks. This penalty is cumulative up to –3 and remains even if the wounds are healed. The penalty is reduced by 1 every 24 hours until it reaches 0.
Wreck The abrikandilu makes two claw Strikes against an unattended object or held mirror. Held mirrors use the holding character's AC. If both Strikes hit, combine their damage for the purpose of overcoming any Hardness or resistance. These Strikes don't count toward the abrikandilu's multiple attack penalty, nor does that penalty apply to these Strikes.
Bestiary 3, page 61.
Open Abrikandilu in the interactive creatures list or browse all creatures starting with A.