Ice Gnome

Tough-skinned nomad gnomes of the frozen wastes who roam in hordes big enough to wipe out entire human tribes.

Setting: Lankhmar · Sources: Lankhmar: City of Adventure (2nd Ed.)

Combat

Ice gnomes are ferocious in numbers. They carry any weapon of suitable size (use the weapon table) and wear leather at best, their hardy skin giving AC 9. A fighter of 3 HD leads each 30. Groups of 100 add a leader of 4-5 HD, and hordes of 150 follow a chief of 6-7 HD.

Habitat and Society

Wild tribes roam the frozen northern wastes in hordes that can wipe out whole human tribes; one famed barbarian swordsman lost his clan to them. They live in hide tents or rough lean-tos under hereditary chiefs, who can be unseated by trial by combat. Females match the warriors in number, plus a quarter as many children as males. Tame snow serpents (1d4) or wolves (1d6) may guard camps. Some tribes serve the unseen folk of a towering northern peak as warriors, servants or slaves.

Ecology

Omnivores, they live about 40 years; females bear one child after six months.

More: Monsters starting with I · Lankhmar monsters · All monsters A-Z

Statistics

Climate/Terrainthe frozen northern wastes
FrequencyRare
OrganizationTribal
Activity CycleDay
DietOmnivore
IntelligenceLow-average
TreasureK (C)
AlignmentLawful neutral
No. Appearing1-6 (20-200)
Armor Class6 (9)
Movement6
Hit Dice2
THAC019
No. of Attacks1
Damage/AttackBy weapon
Special AttacksNil
Special Defenses+2 on saves vs. cold
Magic ResistanceNil
SizeS (3' tall)
MoraleAverage (8-10)
XP Value65