Sunburst

SPELL 7

evocation fire light positive 

Traditions divine, primal

Cast [>>] somatic, verbal

Range 500 feet; Area 60-foot burst

Saving Throw Reflex

A powerful globe of searing sunlight explodes in the area, dealing 8d10 fire damage to creatures in the area, plus 8d10 additional positive damage to undead creatures. Each creature in the area must attempt a Reflex save.

Critical Success The creature or object is unaffected.Success The creature or object takes half damage.Failure The creature or object takes full damage.Critical Failure The creature or object takes full damage. If it's a creature, it becomes blinded permanently. If the globe overlaps with an area of magical darkness, sunburst attempts to counteract the darkness effect.

Heightened (+1) The fire damage increases by 1d10, and the positive damage against undead increases by 1d10.

Core Rulebook, page 376.

Open Sunburst in the interactive spells list or browse all spells starting with S.