CANTRIP 1
Cast somatic, verbal
Range 30 feet; Area a 5-foot cube
Saving Throw Reflex
Water blasts upward, coming out of the ground, rising from a pool, or even manifesting from thin air. Any creatures in the area take bludgeoning damage equal to 1d4 plus your spellcasting ability modifier, with a basic Reflex saving throw.
You can change this spell's area to a 5-foot burst, provided you center the burst in a body of water. This body of water can be as small as a pond or creek, but not as small as a puddle or bathtub.
Heightened (+1) The damage increases by 1d4.
Secrets of Magic, page 130.
Open Spout in the interactive spells list or browse all spells starting with S.