CANTRIP 1
Patron night
Cast somatic
Range 30 feet; Targets 1 creature
Saving Throw Will; Duration sustained up to 1 minute
Drawing your hand in a sweeping gesture, you shroud the target in a veil of night. The target's eyes are blanketed in darkness. If you cast this hex on a willing ally (for instance, one with light blindness), the ally can choose which result it gets without rolling. Regardless of the outcome, the target is then temporarily immune for 1 minute.
Success The target is unaffected.Failure The target is shrouded in murky darkness. Unless the target has darkvision, other creatures are concealed to it.Advanced Player’s Guide, page 239.
Open Shroud Of Night in the interactive spells list or browse all spells starting with S.