Control Sand

SPELL 7

uncommon earth evocation 

Traditions arcane, primal

Cast [>>] somatic, verbal

Area 5-foot emanation

Duration sustained up to 1 minute

You whip up a small sandstorm around your body. When a creature starts its turn in the area or moves into the area, it must succeed at a Fortitude save or become dazzled for as long as it remains in the area; it is then temporarily immune to this dazzling effect for 10 minutes.

Choose one of the following additional effects when you cast this spell. On subsequent rounds, you can switch to a different effect once per round as a free action triggered by sustaining the spell.

Heightened (+1) Increase the sand shield's Hardness by 2 and its Hit Points by 1, the sandblast damage by 1d6, and the sandstorm damage by 1d4.

Extinction Curse #5: Lord of the Black Sands, page 73.

Open Control Sand in the interactive spells list or browse all spells starting with C.