Cataclysm

SPELL 10

acid air cold earth electricity evocation fire water 

Traditions arcane, primal

Cast [>>] somatic, verbal

Range 1000 feet; Area 60-foot burst

Saving Throw basic Reflex

You call upon the unimaginable power of world-ending cataclysms, ripping a small piece of each cataclysm and combining them together into one horrifically powerful attack.

The following effects come down upon all creatures in the area. Treat the resistances of creatures in the area as if they were 10 lower for the purpose of determining the cataclysm's damage. Each creature attempts one basic Reflex save that applies to all six types of damage.

Core Rulebook, page 322.

Open Cataclysm in the interactive spells list or browse all spells starting with C.