Befuddle

SPELL 1

emotion enchantment mental 

Traditions arcane

Cast [>>] somatic, verbal

Range 30 feet; Targets 1 creature

Saving Throw basic Will; Duration 1 round

You sow seeds of confusion in your target's mind, causing their actions and thoughts to become clumsy.

Critical Success The target is unaffected.Success The target is clumsy 1 and stupefied 1.Failure The target is clumsy 2 and stupefied 2.Critical Failure The target is clumsy 3, stupefied 3, and confused.

LOGM, page 107.

Open Befuddle in the interactive spells list or browse all spells starting with B.